The Informal STEM Community Resource Library, also known as the Repository, is a crowdsourced and searchable database of thousands of informal STEM learning project descriptions, research materials, and evaluation reports.
Found 9500 results. Change search to: repository and web pages combined or website only.
REPOSITORY | RESEARCH
Presentation slides from the session "Social Science Research Collaboration: Advance the field and your Organization" shared at the 2020 AZA Annual Conference (Virtual).
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DATE: September 16th, 2020
REPOSITORY | PROJECT
Informal learning environments offer a range of educational observations. Lately, many venues have adopted livestreaming and digital archiving, both as additional access for a wider offsite audience and as alternative ways to engage the onsite audience. Students can observe animals and plants from a different continent through a live camera feed, or they can watch an online recording of a...
DATES: November 5th, 2020 - December 31st, 2021
REPOSITORY | RESEARCH
Imprecise definition of key terms in the "public participation" domain have hindered the conduct of good research and militated against the development and implementation of effective participation practices. In this article, we define key concepts in the domain: public communication, public consultation, and public participation. These concepts are differentiated according to the nature and flow of information between exercise sponsors...
DATE: April 1st, 2005
REPOSITORY | RESEARCH
"Making and Tinkering" links science, technology, engineering and mathematics learning (STEM) to the do-it-yourself "maker" movement, where people of all ages "create and share things in both the digital and physical world" (Resnick & Rosenbaum, 2013). This paper examines designing what Resnick and Rosenbaum (2013) call "contexts for tinkerability" within the social design experiment of El Pueblo Mágico (EPM) --...
DATE: January 1st, 2015
REPOSITORY | RESEARCH
Using their imagination and creativity, inventors have made significant contributions to our world throughout the course of human history. In recent times, a growing community has responded to the need for more intensive research on Invention Education and within the last several years has begun organizing itself around collaborative action that will accelerate the uptake and practice of Invention Education....
DATE: January 1st, 2020
REPOSITORY | RESEARCH
The Researching Invention Education white paper compiles contributions from a community of individuals and organizations working in Invention Education (IvE) in the United States. IvE is a term that refers to the practice of teaching students how to problem-solve and think like inventors in order to become positive change-makers in the world. The paper was written by researchers interested in IvE who attended...
DATE: November 19th, 2019
REPOSITORY | RESEARCH
Over the course of the COVID-19 pandemic, caregivers were seeking out information to address the questions, worries, and information needs their children had about this unique moment in their lives. Our NSF-funded RAPID research project has helped to uncover some of these questions, worries, and needs by talking to caregivers of listeners of the children’s science podcast Brains On!. This aspect of...
DATE: June 9th, 2021
REPOSITORY | RESEARCH
This report, prepared for The Jim Henson Company, shares findings of a sub-study investigating the types of support parents and caregivers need when navigating and using the second-screen Splash and Bubbles for Parents app. This study originated from a prior field study finding indicating families would benefit from support around the app since it represents a new kind of digital...
DATE: June 8th, 2021
REPOSITORY | RESEARCH
The Splash and Bubbles for Parents app is a second-screen digital resource for parents and caregivers to support young children’s learning of ocean science. This report, prepared for The Jim Henson Company, shares findings of a field study conducted to examine the promise of the app in supporting parents’ and caregivers’ behaviors and attitudes toward science and technology; families’ joint engagement with media (adults and children watch and play together);...
DATE: June 8th, 2021
REPOSITORY | PROJECT
IMPACT NC is a collaboration between the North Carolina science centers and museums and NC State University (NCSU) to build and foster a Community of Practice (CoP) for collective evaluation among the 54 partner organizations across the state of North Carolina. Funded by IMLS Museum Leadership Grant (MG-70-19-0019-19).
The goals of IMPACT NC are:
Identification of a set of shared goals for informal science education across...
DATES: October 1st, 2019 - October 1st, 2020
REPOSITORY | EVALUATION
This paper reports on a new media-based tool designed to develop new knowledge about joint parent-child participation in science talk and practices using a second screen app synced with a television program, called Splash! Ask-Me: Ocean Adventures (Splash!).[1] With funding from the National Science Foundation, Splash! is an app designed to work in conjunction with a marine science-focused television program,...
DATE: March 30th, 2021
REPOSITORY | RESEARCH
We characterize the factors that determine who becomes an inventor in the United States, focusing on the role of inventive ability (“nature”) vs. environment (“nurture”). Using deidentified data on 1.2 million inventors from patent records linked to tax records, we first show that children’s chances of becoming inventors vary sharply with characteristics at birth, such as their race, gender, and...
DATE: November 1st, 2018
REPOSITORY | RESEARCH
In November 2020, President-elect Joe Biden identified four priority areas for the incoming administration: COVID-19; climate change, economic recovery, and racial equity. These crucial areas of national interest will be the focus of media attention, policy debates, funding initiatives, and community discussions over the next four years. Will museums be part of these important conversations and initiatives? Are there opportunities...
DATE: November 1st, 2020
REPOSITORY | RESEARCH
Context
Engaging youth as partners in academic research projects offers many benefits for the youth and the research team. However, it is not always clear to researchers how to engage youth effectively to optimize the experience and maximize the impact.
Objective
This article provides practical recommendations to help researchers engage youth in meaningful ways in academic research, from initial planning to project completion....
DATE: December 1st, 2018
REPOSITORY | RESEARCH
Maker Education scholarship is accumulating increasingly complex understandings of the kinds of learning associated with maker practices along with principles and pedagogies that support such learning. However, even as large investments are being made to spread maker education, there is little understanding of how organizations that are intended targets of such investments learn to develop new maker related educational programs....
DATE: September 11th, 2015
REPOSITORY | EVALUATION
Pulsar: A Science Podcast is a science and technology podcast produced by the Museum of Science, Boston. The podcast has grown and expanded in recent months as the museum turned its attention to developing online resources during the coronavirus pandemic. This evaluation seeks to understand the ways the Pulsar team may improve their product in order to better suit listeners’...
DATE: May 21st, 2021
REPOSITORY | EVALUATION
This paper describes the methodology and the development of the instruments for collecting and analyzing data to better understand 1) what people bring with them to their visit, 2) what people do during a visit, and 3) what people take away from a visit. Elements of what they bring intersect with Knology’s work, and what they do and what they...
DATE: May 15th, 2021
REPOSITORY | RESEARCH
To better understand STEM interest development during adolescence in an urban community, we examined how “STEM Interested” youth differed from disinterested youth and how interest changed over time from age 11/12 to 12/13. We surveyed youth to measure interest in four components of STEM, used cluster analysis to categorize youth based on STEM interest, and examined how interest profiles and...
DATE: March 30th, 2020
REPOSITORY | RESEARCH
In this paper, we examine the relationship between participants’ childhood science, technology, engineering, and mathematics (STEM) related experiences, their STEM identity (i.e., seeing oneself as a STEM person), and their college career intentions. Whereas some evidence supports the importance of childhood (i.e., K‐4) informal STEM education experiences, like participating in science camps, existing research does not adequately address their relationship...
DATE: January 30th, 2019
REPOSITORY | RESEARCH
Meaningful Making 2 is a second volume of projects and strategies from the Columbia University FabLearn Fellows. This diverse group of leading K–12 educators teach in Fab Labs, makerspaces, classrooms, libraries, community centers, and museums—all with the goal of making learning more meaningful for every child.
A learning revolution is in the making around the world. Enthusiastic educators are using the...
DATE: March 8th, 2019
REPOSITORY | RESEARCH
This book contains project ideas, articles, and best practices from educators at the forefront of making and hands-on education. The Stanford University FabLearn Fellows are a group of K-12 educators teaching in Fab Labs, makerspaces, classrooms, libraries, community centers, and museums—all with the goal of making learning more meaningful.
In this book, the FabLearn Fellows share inspirational ideas from their learning spaces,...
DATE: May 12th, 2016
REPOSITORY | RESEARCH
Drawing on results from a recent national study, we draw attention to the importance of the experiential learning cycle for enhancing meaningful outcomes of interpretive and educational experiences. The experiential learning cycle involves participating in a concrete experience, reflecting on that experience, drawing out lessons learned and principles from that reflection, and putting that knowledge to work in a new...
DATE: November 11th, 2020
REPOSITORY | RESEARCH
This study looks at the types of awe guests feel when they leave art and science cultural institutions of various sizes and context, and how it may be related to what they remember learning. We surveyed 899 guests at the end of their visit and 550 of them again about one week later. Measures included a scale of awe-related perceptions...
DATE: April 26th, 2021
REPOSITORY | RESEARCH
Face-to-face conversations between scientists and public audiences in an informal learning environment provide a valuable opportunity to support public engagement with scientific research. These types of experiences have significant benefits for members of the public and for scientists. For public audiences, interacting face-to-face with a scientist can expand awareness of the range of careers in science, spark new questions about...
DATE: September 1st, 2019
REPOSITORY | RESEARCH
This is the second of a 2-part series about the changes that have taken place in how public libraries adapted to COVID-19. Part 1 focused on what libraries were doing prior to pandemic, the challenges that they faced due to COVID-19, and how they pivoted to a “new normal”. Part 2 focuses on innovations in programming and professional development that...
DATE: January 1st, 2021