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REPOSITORY | RESEARCH
As professionals, we often assume that the engaging experiences visitors have in our exhibits and programs will lead to long-term learning. But how do we know this is happening, and,...
DATE: December 15th, 2020

REPOSITORY | EVALUATION
PLUM LANDING a digital media PBS Kids series that is designed to motivate six- to nine-year-old children to investigate the natural world. Content developers from WGBH Boston and researchers from the...
DATE: December 15th, 2020

REPOSITORY | EVALUATION
PLUM LANDING a digital media PBS Kids series that is designed to motivate six- to nine-year-old children to investigate the natural world. Content developers from WGBH Boston and researchers from...
DATE: December 15th, 2020

REPOSITORY | EVALUATION
This report presents highlights from a Fall 2020 evaluation conducted with 69 STEAM teachers from across the U.S., all of whom are part of the National Air and Space Museum's Teacher...
DATE: November 23rd, 2020

REPOSITORY | PROJECT
This Smart and Connected Community (SCC) project will partner with two rural communities to develop STEMports, an innovative Science, Technology, Engineering and Mathematics (STEM) learning game for workforce development. The...
DATES: October 1st, 2018 - September 30th, 2021

REPOSITORY | PROJECT
This project is a Smart and Connected Communities award. The community is part of Evanston, Illinois and is composed of the lead partners described below: EvanSTEM which is a in-school/out of...
DATES: October 1st, 2018 - September 30th, 2021

REPOSITORY | RESEARCH
In December of 2019, TERC and the University of Notre Dame convened 21 early childhood reading, family learning, and informal STEM education experts to explore the role of children’s fiction...
DATE: July 1st, 2020

REPOSITORY | RESEARCH
In December of 2019, TERC and the University of Notre Dame convened a group of 21 early childhood reading, family learning, and informal STEM education experts to explore the role...
DATE: July 1st, 2020

REPOSITORY | RESEARCH
Informal learning institutions, such as museums, science centers, and community-based organizations, play a critical role in providing opportunities for students to engage in science, technology, engineering, and mathematics (STEM) activities...
DATE: December 9th, 2020

REPOSITORY | EVALUATION
The National Science Foundation (NSF) funded the Research+Practice Collaboratory in 2012 to develop strategies for (1) making educational research more usable for educators, and (2) helping educators and researchers productively...
DATE: March 1st, 2019

REPOSITORY | PROJECT
The University of Washington, the Exploratorium, the Education Development Center, Inverness Research, and the University of Colorado - Boulder have come together to form a Research+Practice (R+P) Collaboratory. The Collaboratory...
DATES: November 16th, 2015 - October 31st, 2020

REPOSITORY | RESEARCH
But many young people face signifcant economic, cultural, historical, and/or social obstacles that distance them from STEM as a meaningful or viable option— these range from under-resourced schools, race- and...
DATE: January 1st, 2020

REPOSITORY | EVALUATION
The One Sky Institute (One Sky) was an NSF-funded Exploratory Pathways project aimed at developing a new strategy to broaden participation in informal science education. The program emerged from the...
DATE: July 1st, 2020

REPOSITORY | RESEARCH
Nature-based playgrounds—known as playscapes—offer numerous opportunities for young children to learn about nature. In the current study, we focus on teacher talk on playscapes, namely to capture the spontaneous utterances...
DATE: March 12th, 2018

REPOSITORY | EVALUATION
In 2006, the U.S. Botanic Garden (USBG) decided to conduct an institution-wide study of their visitors—why they come to the Botanic Garden, how they utilize the space, their level of...
DATE: January 31st, 2008

REPOSITORY | RESEARCH
The nature of the learning that occurs with real versus replicated objects and environments is an important topic for museums and science centers. Our comparative, exploratory study addressed this area...
DATE: November 5th, 2020

REPOSITORY | RESEARCH
Informal learning institutions (ILIs) create opportunities to increase public understanding of science and promote increased inclusion of groups underrepresented in Science, Technology, Engineering, and Math (STEM) careers but are not...
DATE: October 9th, 2020

REPOSITORY | EVALUATION
Final External Evaluation Report for Informal STEM Learning at Biological Field Stations, an NSF AISL Exploratory Pathways project, which studied the pedagogical and andragogical characteristics of informal educational outreach activities at...
DATE: October 30th, 2020

REPOSITORY | EVALUATION
The attached evaluation is of the A2A (Awareness to Action) Planning Workshop held February 21-23 in two locations simultaneously connected by internet: the University of Colorado, Boulder and Princeton University...
DATE: April 9th, 2018

REPOSITORY | RESEARCH
The attached Briefing Booklet was created collaboratively by A2A (Awareness to Action) Planning Workshop facilitators and organizers in advance of the February 2018 convening and was available to participants. The workshop's...
DATE: February 20th, 2018

REPOSITORY | RESEARCH
With support from the National Science Foundation, the STEM Effect project was undertaken in partnership by staff from the Education Development Center, the National Girls Collaborative Project (NGCP) and the...
DATE: July 11th, 2020

REPOSITORY | PROJECT
Production of a mobile-optimized website, a walking tour, and a museum exhibition exploring the history of underground and submerged sites in downtown San Francisco and the Bay. The Exploratorium seeks support...
DATES: January 1st, 2019 - June 30th, 2021

REPOSITORY | PROJECT
Implementation of a permanent exhibition, on-line content, educational materials, and public programs exploring the history and cultural impact of video games. Through the design, fabrication, and implementation of a 24,000-sq. ft....
DATES: September 1st, 2019 - August 31st, 2021

REPOSITORY | PROJECT
Development of a prototype of an immersive game set in 17th-century London that explores the relationship between science, culture, and history. The Chemical Heritage Foundation (CHF) is developing Age of Alchemy, a...
DATES: January 1st, 2018 - December 31st, 2018

REPOSITORY | PROJECT
Development of an online interactive exhibition of patient and medical practitioner testimonials from six to eight Central Texas communities. Communities of Care: Documenting Voices of Healing and Endurance is a community-based multimedia...
DATES: January 1st, 2018 - December 31st, 2019