Search Resource Library (Repository)

Note: Please visit the “Submit to Resource Library (Repository)” page if you would like to submit an item to the repository.

The Informal STEM Community Resource Library, also known as the Repository, is a crowdsourced and searchable database of thousands of informal STEM learning project descriptions, research materials, and evaluation reports.

  • Resource Type:

  • Access and Inclusion:

  • Discipline Type:

  • Learning Environment:

  • Audience:

  • Year:

  • Funder:

  •  .

Found 9501 results. Change search to: repository and web pages combined or website only.


REPOSITORY | PROJECT
Various measures exist to assess learning outcomes from informal science, technology, engineering, or math (STEM) education programming, especially for youth audiences. Although there has been growing interest in the field among practitioners, researchers and evaluators for the development and implementation of shared, common STEM measures and frameworks, informal STEM learning (ISL) institutions (e.g., museums, zoos, aquaria, botanic gardens, and the...
DATES: October 1st, 2020 - September 30th, 2021

REPOSITORY | PROJECT
Across the country, educators and mentors in informal settings have provided youth with opportunities to persist and thrive along STEM (science, technology, engineering, and mathematics) trajectories. Unfortunately, the current COVID-19 pandemic may limit youths' opportunities to continue pursuing STEM pathways by removing their access to important resources, such as mentors in science labs and other STEM learning spaces. The impact of...
DATES: August 1st, 2020 - July 31st, 2021

REPOSITORY | PROJECT
This RAPID project will study connections between children's hygiene habits and learning about science, such as the science of disease transmission. It builds upon findings from the investigator's prior research of parent-child interactions observed in children's museums and will extend this research to home settings. This research will focus on understanding how goal-setting, whether it is parent-directed, child-directed, or jointly-directed,...
DATES: August 15th, 2020 - February 28th, 2021

REPOSITORY | PROJECT
Well-designed out-of-school time experiences can provide youth with rich opportunities to learn. However, to design effective out-of-school time experiences, it is critical to have a research basis that clarifies the features of programs that support increased youth engagement that then leads to better outcomes for youth. This project explores the features of programming that integrates sports, mathematics and science concepts,...
DATES: September 1st, 2020 - August 31st, 2024

REPOSITORY | PROJECT
Computing and computational thinking are integral to the practice of modern science, technology, engineering, and math (STEM); therefore, computational skills are essential for students' preparation to participate in computationally intensive STEM fields and the emerging workforce. In the U.S., Latinx and Spanish speaking students are underrepresented in computing and STEM fields, therefore, expanding opportunities for students to learn computing is an...
DATES: July 1st, 2020 - June 30th, 2024

REPOSITORY | PROJECT
Research shows that algebra is a major barrier to student success, enthusiasm and participation in STEM for under-represented students, particularly African-American students in under-resourced high schools. Programs that develop ways to help students master algebra concepts and a belief that they can perform algebra may lead to more students entering engineering careers. This project will provide an online engineering program...
DATES: July 1st, 2020 - June 30th, 2024

REPOSITORY | PROJECT
A long history of research suggests that early informal STEM learning experiences such as block play, puzzles, visiting zoos and science museums can build a strong foundation for STEM learning and which leads to later STEM success. Yet, children from low-income and historically underserved communities have less access to these opportunities due to scarce resources and barriers to access such...
DATES: September 1st, 2020 - August 31st, 2024

REPOSITORY | PROJECT
While museums strive to be as inclusive and welcoming as possible to all visitors, data from many institutions shows that audiences are still disproportionately white, well-educated, and more affluent than the average local population. One contributing factor to the lack of progress is that staff often create programs that work to create inclusivity from their own perspective, rather than grounding...
DATES: September 1st, 2020 - August 31st, 2022

REPOSITORY | PROJECT
Many people with autism are unemployed and isolated because they do not have access to educational opportunities that support them in finding jobs that match their potential. This research seeks to empower adolescents with autism to seek out careers that are well-matched with their strengths and interests. Many people with autism are interested in computing, a marketable skill. This project...
DATES: September 1st, 2020 - August 31st, 2023

REPOSITORY | PROJECT
There is a national need to expand opportunities to learn coding and computational thinking in informal science, technology, engineering, and mathematics (STEM) education. These skills are increasingly needed in STEM disciplines. As young people learn to code, they engage in computational thinking concepts and practices which are problem solving strategies that include repeated process (iterative) design skills. This project promotes...
DATES: September 1st, 2020 - August 31st, 2023

REPOSITORY | PROJECT
This Pilot and Feasibility project will investigate: a) the kinds of learning outcomes that occur in an informal STEM project utilizing a Critical Environmental Justice-informed Participatory Action Research framework, co-created between researchers and homeless communities, and b) the challenges and opportunities that arise in evaluating such collaborative projects. To address these questions, a team of university and community researchers will...
DATES: September 1st, 2020 - August 31st, 2022

REPOSITORY | PROJECT
An ecosystems model of learning suggests there are critical partners within and across a community that support learning across the lifespan. These school-community partnerships, developed with shared accountability and goals, are essential to rural students given the lack of economic and geographic access to such services. Youth in rural areas may have limited opportunities to engage with professionals. The team...
DATES: September 1st, 2020 - August 31st, 2022

REPOSITORY | RESEARCH
As an emerging field of theory, research, and practice, STEAM (Science, Technology, Engineering, Arts and Mathematics) has received attention for its efforts to incorporate the arts into the rubric of STEM learning. In particular, many informal educators have embraced it as an inclusive and authentic approach to engaging young people with STEM. Yet, as with many nascent fields, the conceptualization...
DATE: October 16th, 2020

REPOSITORY | PROJECT
The impacts of changes in the climate at local and global levels threaten how people live. Some frontline communities, especially in historically disenfranchised and under-resourced areas, are particularly vulnerable to the devastating effects of climatological events such as wildfires, flooding, and urban heat islands. As such, there is an urgent need for collective, evidence-based understanding and engagement to prevent and...
DATES: October 1st, 2020 - September 30th, 2023

REPOSITORY | PROJECT
Youth generate data in the form of social media posts, and they are likely to understand that these data can be used by others for multiple purposes. However, they may be less likely to know that other personal data, such as records related to shopping patterns or medical visits, can also be tracked, analyzed, and used. Consequently, today's young people...
DATES: August 1st, 2020 - July 31st, 2022

REPOSITORY | PROJECT
Parents and adult caregivers play a significant role in young children's understanding of (and participation in) science, technology, engineering, and mathematics (STEM). Research suggests that early engagement with STEM can have a profound impact on children's use of STEM process skills such as exploration, observation, and problem-solving, as well as future academic success. An immediate yet ongoing challenge facing informal...
DATES: September 15th, 2020 - August 31st, 2022

REPOSITORY | PROJECT
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment...
DATES: July 1st, 2020 - June 30th, 2022

REPOSITORY | PROJECT
Very little is known about the experiences of people with learning disabilities in informal learning environments such as science centers and museums. This project will describe the ways in which engagement and intrinsic motivation for learning are and are not supported for visitors with learning disabilities, and build capacity for informal STEM education practitioners to apply this learning for the...
DATES: October 1st, 2020 - September 30th, 2023

REPOSITORY | PROJECT
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment...
DATES: July 15th, 2020 - June 30th, 2022

REPOSITORY | RESEARCH
With the world in the midst of the COVID-19 pandemic, children are often having or expressing worries and fears. Their caregivers -- parents and those who are providing direct care for children -- are seeking trusted sources of information to help them explain this disease and help ease children’s worries. This resource guide reflects some of the work of our current NSF-funded...
DATE: October 7th, 2020

REPOSITORY | PROJECT
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches, and resources for use in a variety of settings. Making, which supports interest-driven skill-development and learning, has been recognized as having the potential to engage underserved youth in STEM. Makerspaces are community spaces that allow participants to create...
DATES: September 1st, 2020 - August 31st, 2023

REPOSITORY | PROJECT
Virtual Reality (VR) shows promise to broaden participation in STEM by engaging learners in authentic but otherwise inaccessible learning experiences. The immersion in authentic learner environments, along with social presence and learner agency, that is enabled by VR helps form memorable learning experiences. VR is emerging as a promising tool for children with autism. While there is wide variation in...
DATES: August 1st, 2020 - July 31st, 2023

REPOSITORY | PROJECT
National priorities recommend the U.S. fortify a culture of innovation by encouraging broader participation in invention and STEM. The Game Changers is an Innovations in Development exhibition project with embedded research that advances knowledge about how museum exhibits can activate STEM-related inventive identities among the public. The project is a collaboration between the Smithsonian's Lemelson Center for the Study of...
DATES: October 1st, 2020 - September 30th, 2023

REPOSITORY | PROJECT
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment...
DATES: September 1st, 2020 - August 31st, 2025

REPOSITORY | EVALUATION
Sense-making with data through the process of visualization—recognizing and constructing meaning with these data—has been of interest to learning researchers for many years. Results of a variety of data visualization projects in museums and science centers suggest that visitors have a rudimentary understanding of and ability to interpret the data that appear in even simple data visualizations. This project supports...
DATE: October 7th, 2020