The Informal STEM Community Resource Library, also known as the Repository, is a crowdsourced and searchable database of thousands of informal STEM learning project descriptions, research materials, and evaluation reports.
Found 9678 results. Change search to: repository and web pages combined or website only.
REPOSITORY | RESEARCH
Until today museums have tried to identify and segment their audiences based on their demographics. After years of conducting research in the US, John Falk in 2009 introduced a descriptive and predictive framework for identifying visitors on the basis of their motivations, as related to identity. This article summarises Falk’s innovative framework as described in his book Identity and the Museum...
DATE: December 22nd, 2010
REPOSITORY | EVALUATION
Our goal in creating this guide is to provide practitioners, organizations, researchers, and others with a “one-stop shop” for measuring nature connections. The guide is for those interested in assessing and enhancing the connections their audiences have to nature; we use the term “audience” to refer broadly to your participants or to any group you are trying to assess. The...
DATE: May 11th, 2020
REPOSITORY | RESEARCH
Science centres have been identified as an important resource in encouraging teenagers to choose higher education in science and technology. This is of interest to society, since there seems to be a problem in getting sufficient numbers to do so. And accomplishing this is sometimes described as a fatal question for a nation’s future prosperity and development. Still, there is...
DATE: February 1st, 2006
REPOSITORY | EVALUATION
Learning to See, Seeing to Learn is a National Science Foundation-funded project to develop www.macroinvertebrates.org, a digital observation tool and set of informational resources that can supplement volunteer biomonitoring trainings and improve aquatic macroinvertebrates identification. Project researchers are interested in how trainers and volunteers use the tool, as well as how training that incorporates the tool impacts volunteers’ confidence in...
DATE: June 30th, 2020
REPOSITORY | RESEARCH
This webinar was presented by the NSF Education and Human Research (EHR) Department to describe a current funding opportunity, the EHR Core Research (ECR) program.
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DATE: June 19th, 2020
REPOSITORY | EVALUATION
The Museum of Science, Boston (MOS or the Museum), in partnership with EdTogether and in collaboration with researchers and engineers across a range of affective science and technology disciplines, implemented a two-year exploratory research and development initiative titled Empowering Learners through Effective Emotional Engagement (ELEEE), with funding from the Argosy Foundation. Through the ELEEE project we sought to develop a...
DATE: December 1st, 2019
REPOSITORY | RESEARCH
The Brains On! exploratory research study was guided by three overarching research questions:
Who is the audience for Brains On! and what are their motivations for listening to children’s science podcasts?
How are Brains On! listeners using the podcast and engaging with its content?
What kinds of impacts does Brains On! have on its audiences?
These questions were answered through a three-phase mixed-methods research...
DATE: April 1st, 2018
REPOSITORY | RESEARCH
The Brains On! exploratory research study was guided by three overarching research questions:
Who is the audience for Brains On! and what are their motivations for listening to children’s science podcasts?
How are Brains On! listeners using the podcast and engaging with its content?
What kinds of impacts does Brains On! have on its audiences?
These questions were answered through a three-phase mixed-methods research...
DATE: March 1st, 2019
REPOSITORY | RESEARCH
This chapter discusses the selection and potential use of electronic games and simulations in distance learning supported by an operational model called AIDLET. After analyzing the different approaches to the use of games and simulations in education, and discussing their benefits and shortcomings, a framework was developed to facilitate the selection, repurposing, design and implementation of games and simulations, with focus on the...
DATE: January 1st, 2011
REPOSITORY | RESEARCH
Smartphones and other mobile devices like the iPhone, Android, Kindle Fire, and iPad have boosted educators' interest in using mobile media for education. Applications from games to augmented reality are thriving in research settings, and in some cases schools and universities, but relatively little is known about how such devices may be used for effective learning. This article discusses the...
DATE: May 1st, 2014
REPOSITORY | RESEARCH
Few would argue that the national parks provide significant value to both the nation and the world. The question remains though, What is that value and how to measure it? Increasingly, a key indicator of this value is the learning that parks support. However, as we will discuss, even defining what is meant by educational value is challenging, let alone...
DATE: June 18th, 2020
REPOSITORY | RESEARCH
Science museums, science centers, zoos, and aquariums (MCZAs) constitute major settings of science learning with unique characteristics of informal science education. Emphasis will be given to the analysis of four specific characteristics of MCZAs that seem relevant for educational research and practice, namely, conditions of mixed motives and goals, staged popular science, and impact of physical layout, as well as the role of social exchange and participation. By doing so, we...
DATE: April 1st, 2014
REPOSITORY | RESEARCH
Background. STEM identity has emerged as an important research topic and a predictor of how youth engage with STEM inside and outside of school. Although there is a growing body of literature in this area, less work has been done specific to engineering, especially in out-of-school learning contexts.
Methods. To address this need, we conducted a qualitative investigation of five adolescent...
DATE: June 16th, 2020
REPOSITORY | RESEARCH
Informal STEM field trip programming is a large, yet under-researched area of the education landscape. Informal STEM education providers are often serving a more privileged section of society, leading to a risk of perpetuating inequalities seen throughout the education landscape. In an attempt to address the lack of research, this thesis explores the relationship between educational equity and informal STEM...
DATE: April 15th, 2020
REPOSITORY | RESEARCH
The Trail of Time exhibition under construction at Grand Canyon National Park is the world's largest geoscience exhibition at one of the world's grandest geologic landscapes. It is a 2-km-long interpretive walking timeline trail that leverages Grand Canyon vistas and rocks to guide visitors to ponder, explore, and understand the magnitude of geologic time and the stories encoded by Grand...
DATE: September 1st, 2008
REPOSITORY | RESEARCH
This thesis investigates how people make meaning in and from museums, through encounters with artefacts which are mediated by portable digital technologies. It provides evidence that technology can help to manage the amount of information visitors encounter, instead of increasing it, through activities which structure the use of technology. One such activity - visitor-constructed trails through museums - is studied...
DATE: October 1st, 2010
REPOSITORY | EVALUATION
For the SciGirls Strategies supplemental activity, ten educators were trained to be SciGirls Strategies trainers during June 2019. During that time, they developed action plans for their local teacher training. The goal was for each Trainer to train ten or more teachers in their local schools/districts. Trainers could plan and schedule their workshops to fit their local context in order...
DATE: May 1st, 2020
REPOSITORY | EVALUATION
For the SciGirls Strategies project supplement, ten educators were trained to be SciGirls Strategies Trainers through a four-day in person workshop in June 2019. During the workshop, educators learned about the Gender Equitable Teaching and Advising Strategies (GETAS) course content, the research-based SciGirls Strategies framework and instructional strategies and began to develop plans for their localized professional development for STEM...
DATE: May 1st, 2020
REPOSITORY | EVALUATION
The Space Science Institute’s (SSI) National Center for Interactive Learning (NCIL), in partnership with the American Society for Civil Engineers (ASCE) and the University of Virginia (UVA), was awarded a grant from the National Science Foundation (NSF) to develop and implement a 3-year program, Project BUILD (Building Using an Interactive Learning Design). Project BUILD aims to bring together public library...
DATE: June 3rd, 2020
REPOSITORY | EVALUATION
The SciGirls in Space Front End Evaluation included surveys with project advisors, girls and families about the nature and extent of partner program offerings to help inform production of media and use of media in outreach. Question 1: To what extent do advisors, girls and their family members find the girls and professionals featured in the (existing) episodes and role model...
DATE: March 8th, 2020
REPOSITORY | RESEARCH
Can the news help you learn statistics? In "Numbers in the News," we’re asking people to read, watch, or listen to one of two versions of a news report that contains numbers, visualizations, or both. Then we’re asking them a series of questions about the credibility of that news report, as well as some of the inferences they make. Within each...
DATE: May 28th, 2020
REPOSITORY | EVALUATION
With funding from NIH SEPA, OMSI is creating a mid-sized travelling exhibition that will promote public understanding of neuroscience research and its relevance to healthy brain development in early childhood.
The purpose of this report is to support the project team by assessing the extent to which the prototype activities, content, and labels tested contributed to visitor engagement, understanding, confidence, and...
DATE: March 30th, 2020
REPOSITORY | EVALUATION
The Vertically Integrated Science Learning Opportunity (VISLO) program builds upon an existing three-way partnership between (i) faculty, graduate students, and undergraduate students form the University Nebraska-Lincoln (UNL), (ii) the 21st Century Community Learning Centers (CLC) in Lincoln, NE, and (iii) The University of Nebraska State Museum.
VISLO uniquely incorporates vertically-integrated peer instruction across educational levels, including: graduate, undergraduate, middle school, and...
DATE: May 31st, 2019
REPOSITORY | PROJECT
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches, and resources for use in a variety of settings.
This RAPID was submitted in response to the NSF Dear Colleague letter related to the COVID-19 pandemic. This award is made by the AISL program in the Division of...
DATES: May 1st, 2020 - April 30th, 2021
REPOSITORY | EVALUATION
The Brooklyn Botanic Garden (BBG) and Brooklyn Academy of Science and the Environment (BASE) contracted RK&A to conduct an evaluation of their partnership’s progress and outcomes over three years. The goal of the summative evaluation is to explore students, families, and teachers’ perceptions of and relationship to BBG and the BBG-BASE partnership. The evaluation also explored attitudes and understandings of...
DATE: September 30th, 2019