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REPOSITORY | PROJECT
This workshop is funded through the "Dear Colleague Letter: Principles for the Design of Digital Science, Technology, Engineering, and Mathematics (STEM) Learning Environments (NSF 18-017)." In today's educational climate, organizations are creating physical learning spaces for hands-on STEM activities, often called makerspaces, co-working spaces, innovation labs, or fablabs. These spaces have evolved to be interdisciplinary centers that personalize learning for...
DATES: September 1st, 2018 - August 31st, 2019
REPOSITORY | RESEARCH
Described by Wohlwend, Peppler, Keune and Thompson (2017) as “a range of activities that blend design and technology, including textile crafts, robotics, electronics, digital fabrication, mechanical repair or creation, tinkering with everyday appliances, digital storytelling, arts and crafts—in short, fabricating with new technologies to create almost anything” (p. 445), making can open new possibilities for applied, interdisciplinary learning in science,...
DATE: October 1st, 2019
REPOSITORY | RESEARCH
We used a combination of keyword- and human-coding-based strategies to identify and characterize the degree to which four key science communication journals have included research articles focused on the communication of basic science (N = 2,386). These journals included Public Understanding of Science, Science Communication, the Journal of Science Communication, and the International Journal of Science Education, Part B: Communication...
DATE: July 23rd, 2021
REPOSITORY | RESEARCH
Using a design-based research approach, we studied ways to advance opportunities for children and families to engage in engineering design practices in an informal educational setting. 213 families with 5–11-year-old children were observed as they visited a tinkering exhibit at a children’s museum during one of three iterations of a program posing an engineering design challenge. Children’s narrative reflections about...
DATE: July 8th, 2021
REPOSITORY | RESEARCH
Kid-focused STEM podcasts have grown in popularity over the years, but the ISE field lacks knowledge of the impact and value of this medium as a means for engaging children and families in science learning and discovery. This research summary shares the results of an exploratory study of the popular children's science podcast, Brains On!, in an effort to being to fill this...
DATE: July 7th, 2021
REPOSITORY | RESEARCH
The Brains On! exploratory research study was guided by three overarching research questions:
Who is the audience for Brains On! and what are their motivations for listening to children’s science podcasts?
How are Brains On! listeners using the podcast and engaging with its content?
What kinds of impacts does Brains On! have on its audiences?
These questions were answered through a three-phase mixed-methods research...
DATE: July 7th, 2021
REPOSITORY | RESEARCH
Awareness of a STEM discipline is a complex construct to operationalize; a learner’s awareness of a discipline is sometimes viewed through the lens of personal identity, use of relevant discourse, or knowledge of career pathways. This research proposes defining engineering awareness through a learner’s associations with engineering practices - fundamental processes involved in engineering such as identifying criteria and constraints,...
DATE: June 30th, 2021
REPOSITORY | RESEARCH
This document provides a brief story about how the Designing our Tomorrow team explored some of their questions about exhibit features by using the C-PIECE Framework: Framework of Collaborative Practices at Interactive Engineering Challenge Exhibits.
This exploratory line of inquiry looked at relationships between exhibit features and visitor groups’ Informed engineering design practices. This brief includes an Introduction, Methods and Findings, Summary, and Implications.
This...
DATE: June 30th, 2021
REPOSITORY | RESEARCH
This paper provides detailed descriptions of the goals, theoretical perspectives, context, and methods used in A study of collaborative practices at interactive engineering challenge exhibits (the C-PIECE Study), the first of two studies in the Designing Our Tomorrow (DOT) research program. The C-PIECE Study supported foundational and exploratory lines of inquiry related to engineering practices used by families engaging with design...
DATE: June 30th, 2021
REPOSITORY | RESEARCH
This guide compiles lessons learned by seven Portal to the Public Network (PoPNet) sites as well as remaining challenges and recommendations for organizations planning similar efforts in the future. PoPNet sites used the Portal to the Public Guiding Framework to build relationships with local scientists, prepare them for public engagement using Portal to the Public training materials, and feature them...
DATE: November 19th, 2019
REPOSITORY | RESEARCH
The purpose of this research was to explore associations between engineering practices included in the C-PIECE framework. In this work, we took particular interest in practices under the Defining a Problem proficiency. Practices under Defining a Problem have great potential to influence the entire exhibit interaction and early observations indicated that visitor groups did not engage frequently in these practices at the informed level,...
DATE: June 30th, 2021
REPOSITORY | RESEARCH
Are you interested in co-creating fun activities that exercise groups’ engineering practices? Are you curious about the types of practices that groups can exercise through exhibits?
The Framework of Collaborative Practices at Interactive Engineering Challenge Exhibits (C-PIECE Framework) provides informal education professionals with a guide when co-developing, designing, facilitating, evaluating and researching engineering design challenge experiences.
This framework was developed with input...
DATE: June 30th, 2021
REPOSITORY | RESEARCH
In this paper, our collaborative project team shares design principles and lessons learned from research for designing an app to support families’ joint engagement with media and promote powerful shared learning experiences. We provide a rationale, based on research literature, for why a second-screen app in particular addresses our project goals. In addition, we describe the Splash and Bubbles for...
DATE: June 29th, 2021
REPOSITORY | EVALUATION
With funding from the NASA Science Activation program, the Space Science Institute (SSI) launched NASA@ My Library in 2016. The vision of NASA@ My Library was to help public libraries and state library agencies increase NASA and STEM learning opportunities for library patrons throughout the U.S., including those in geographic areas and populations currently underserved in STEM education. SSI worked...
DATE: January 22nd, 2021
REPOSITORY | EVALUATION
With funding from the NASA Science Activation program, the Space Science Institute (SSI) launched NASA@ My Library in 2016. The vision of NASA@ My Library was to help public libraries and state library agencies increase NASA and STEM learning opportunities for library patrons throughout the U.S., including those in geographic areas and populations currently underserved in STEM education. SSI worked...
DATE: June 20th, 2019
REPOSITORY | EVALUATION
With funding from the NASA Science Activation program, the Space Science Institute (SSI) launched NASA@ My Library in 2016. The vision of NASA@ My Library was to help public libraries and state library agencies increase NASA and STEM learning opportunities for library patrons throughout the U.S., including those in geographic areas and populations currently underserved in STEM education. SSI worked...
DATE: January 29th, 2020
REPOSITORY | EVALUATION
With funding from the NASA Science Activation program, the Space Science Institute (SSI) launched NASA@ My Library in 2016. The vision of NASA@ My Library was to help public libraries and state library agencies increase NASA and STEM learning opportunities for library patrons throughout the U.S., including those in geographic areas and populations currently underserved in STEM education. SSI worked...
DATE: March 31st, 2021
REPOSITORY | RESEARCH
The assumptions, expectations, and potential for conducting a research synthesis (or any type of literature review) have evolved significantly in recent decades. With advancements in sophisticated and accessible analytical software, combined with the use of systematic protocols, reviews are increasingly generating results that can advance knowledge and practice. But, while reviews, synthesis or meta-analysis have the capacity to inform practice...
DATE: June 17th, 2021
REPOSITORY | RESEARCH
Our museum-based participatory research (PR) project was a collaboration between researchers and educators in an out-of-school time STEM education program for young people that positions STEM as a tool for community social justice. This project drew on literatures on reflective practice in museums and on research-practice partnerships. Yet following existing approaches did not work for us. Aligning research and pedagogical...
DATE: May 28th, 2021
REPOSITORY | RESEARCH
See yourself as a part of the STEM justice movement!
Together with like-minded leaders, the Kitty Andersen Youth Science Center (KAYSC) is working toward a more just future by providing training to reframe STEM learning as a tool for addressing and dismantling systems of oppression and building collective liberation.
It's clear that we need to address the underrepresentation of women and people...
DATE: June 1st, 2021
REPOSITORY | RESEARCH
This brief focuses on a participatory study with the high school program of the Kitty Andersen Youth Science Center (KAYSC) at the Science Museum of Minnesota (SMM). Young people are organized into teams of up to 20 youth with an adult practitioner who delivers programming based on a STEM content area. Their activities and project-based learning are based in both...
DATE: June 1st, 2021
REPOSITORY | RESEARCH
This brief is for practitioners and researchers in informal learning who want to collaborate in participatory research. While we have learned from similar work (much of which is in formal education or large-scale projects), what we found didn’t always apply to us or our contexts. For instance, content (curriculum) and assessment look different in schools versus on a museum floor....
DATE: June 1st, 2021
REPOSITORY | RESEARCH
The theory of “science capital” is increasingly showing up in formal and informal science education. Both face the common challenge of what is often called a “theory/practice divide”: academic theory not seeming relevant to the day-to-day needs and practices of educators.
This brief shares what happened when practitioners and researchers working with the Kitty Andersen Youth Science Center (KAYSC) at the...
DATE: June 1st, 2021
REPOSITORY | RESEARCH
This brief shares youth development insights from a museum-based, informal science learning program that uses STEM as a tool for social justice. Key to the success of this program were young people and adults feeling at home in a welcoming, diverse, and inclusive space; activities that focused on connecting and relationships; a holistically supportive space that attended to family and...
DATE: June 1st, 2021
REPOSITORY | RESEARCH
Chicago Children’s Museum (CCM) closed its doors to the public in March 2020 to help stop the spread of COVID-19. Like many learning spaces, CCM needed to switch from in-person to online interactions to continue connecting with our community during the pandemic. Museum educators soon began making videos at home, building upon our best practices for interacting with guests at the...
DATE: February 17th, 2021