The Informal STEM Community Resource Library, also known as the Repository, is a crowdsourced and searchable database of thousands of informal STEM learning project descriptions, research materials, and evaluation reports.
Found 9701 results. Change search to: repository and web pages combined or website only.
REPOSITORY | RESEARCH
A team of researchers and practitioners developed a museum program to coach families in the skills of scientific inquiry at interactive exhibits. The program was inspired by the increasing focus on scientific inquiry in schools and the growing number of open-ended exhibit designs in science museums. The development process involved major decisions in two arenas: which inquiry skills to teach,...
DATE: July 1st, 2009
REPOSITORY | PROJECT
Westchester Library System, in partnership with Lifetime Arts, ALA's Public Programs Office, and AARP Foundation, will improve, expand, and sustain creative aging programs in public libraries and position libraries as community cornerstones for positive aging. Built on Lifetime Arts' capacity-building model, this initiative reflects new scholarship on the benefits of social engagement and creative expression for healthy aging, employs nationally...
DATES: December 1st, 2013 - November 30th, 2013
REPOSITORY | RESEARCH
Media Arts within primary and secondary education is a relatively new avenue of research. Within the context of the arts classroom, rarely is learning to program emphasized despite its importance for creative expression in a digital medium. We present outcomes from an extensive field study at a digital studio where youth accessed programming environments emphasizing graphic, music and video. Learning...
DATE: January 1st, 2005
REPOSITORY | PROJECT
The University of Maryland's project, Curate Cloud: Building Digital Curation Excellence through Professional Education, Cloud Computing and Community Outreach, will provide cultural heritage institutions with tools and resources to help them evaluate, select, and implement digital curation solutions. The project focuses on underrepresented institutions, developing and deploying an innovative research and learning environment that will lower financial, technical, and infrastructure...
DATES: June 1st, 2013 - May 30th, 2016
REPOSITORY | RESEARCH
CERN’s Large Hadron Collider, the world’s largest particle physics facility, provides museological opportunities and challenges. Visitor interest in cutting-edge physics, with its high media profile, is tempered by anxiety about understanding complex content. The topic does not readily lend itself to traditional museum showcase-dominated displays: the technology of modern particle physics is overwhelmingly large, while the phenomena under investigation are...
DATE: October 9th, 2014
REPOSITORY | PROJECT
The cybersecurity workforce is one of the most critical employment sectors in the country. The Cybersecurity for Science Information (CSI): Developing Workforce Proficiency project brings together the University of Tennessee (UT) and Oak Ridge National Laboratory (ORNL) to develop plans for curriculum and research opportunities that will provide students with knowledge and hands-on experiences to confront today's ever-changing cybersecurity challenges....
DATES: May 1st, 2013 - April 30th, 2014
REPOSITORY | RESEARCH
Field trips to science museums can provide students with educational experiences, particularly when museum programs emphasize scientific inquiry skill building over content knowledge acquisition. We describe the creation and study of 2 programs designed to significantly enhance students' inquiry skills at any interactive science museum exhibit without the need for advanced preparation by teachers or chaperones. The programs, called Inquiry...
DATE: July 22nd, 2013
REPOSITORY | RESEARCH
Educators in informal science are exploring data visualization as a way to involve learners in analyzing and interpreting data. However, designing visualizations of data for learners can be challenging, especially when the visualizations show more than one type of data. The Ainsworth three-part DeFT framework can help practitioners design multiple external representations to support learning....
DATE: January 1st, 2014
REPOSITORY | RESEARCH
What happens if we put ‘the public’ at the centre of our efforts to conceptualise, conduct and evaluate publicly engaged research? This Open University pamphlet outlines a public-centric approach to engagement you can make use of in your own settings. Drawing on insights from recent empirical research and key strands of the theoretical literature on the public the pamphlet foregrounds...
DATE: May 14th, 2015
REPOSITORY | RESEARCH
The underrepresentation of non‐White students and girls in STEM fields is an ongoing problem that is well documented. In K‐12 science education, girls, and especially non‐White girls, often do not identify with science regardless of test scores. In this study, we examine the narrated and embodied identities‐in‐practice of non‐White, middle school girls who articulate future career goals in STEM‐related fields....
DATE: January 1st, 2013
REPOSITORY | PROJECT
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative resources for use in a variety of settings. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of...
DATES: September 1st, 2015 - August 31st, 2017
REPOSITORY | PROJECT
Working in collaboration with biomedical researchers from universities in the San Francisco area, across the nation, and abroad, the Exploratorium proposes to develop a high-quality microscopic imaging station for use by museum visitors, students, teachers and Internet visitors. This facility will utilize the highest quality optics and state-of-the-art microscopic techniques including biological staining and sophisticated digital recording. A variety of...
DATES: September 30th, 2000 - August 31st, 2003
REPOSITORY | RESEARCH
The Dimensions of Success (DoS) observation tool defines and provides rubrics (with levels 1-4) for 12 dimensions that were developed to measure STEM program quality in out-of-school time. This technical report summarizes the development of the instrument and findings from our initial study that included 284 observations in the field across 58 STEM programs in two geographic regions (New England...
DATE: September 16th, 2014
REPOSITORY | PROJECT
The Dimensions of Success observation tool, or DoS, pinpoints twelve indicators of STEM program quality in out-of-school time. It was developed and studied with funding from the National Science Foundation (NSF) by the Program in Education, Afterschool and Resiliency (PEAR), along with partners at Educational Testing Service (ETS) and Project Liftoff. In 2014, a technical report was released, describing the...
DATES: August 15th, 2010 - July 31st, 2014
REPOSITORY | PROJECT
Dinosaur Island is a 3D computer simulation with herds of sauropods and ceratopsians, flocks of pteranodons, hunting packs of carnivores and authentic plants and trees from over 65 million years ago all controlled by the user. You can think of Dinosaur Island as a digital terrarium in which a balance between the species and their diets must be maintained or...
DATES: August 1st, 2013 - October 31st, 2015
REPOSITORY | PROJECT
The Cyberlearning and Future Learning Technologies Program funds efforts that support envisioning the future of learning technologies and advance what we know about how people learn in technology-rich environments. Development and Implementation (DIP) Projects build on proof-of-concept work that shows the possibilities of the proposed new type of learning technology, and PI teams build and refine a minimally-viable example of...
DATES: October 1st, 2015 - September 30th, 2018
REPOSITORY | PROJECT
The National Center for Interactive Learning (NCIL) at the Space Science Institute (SSI), in collaboration with the Colorado Clinical and Translational Studies Institute (CTSCI), and Colorado Area Health Education Centers (AHECs), requests support for Discover Health/Descubre la Salud (DH/DS). The bilingual (English/Spanish) project will include an interactive library exhibit supported by media and community education resources to engage underserved communities...
DATES: May 6th, 2014 - April 30th, 2019
REPOSITORY | PROJECT
The Marian Koshland Science Museum will produce a 1,500-square-foot exhibit on infectious disease aimed at a teen and adult audience. The exhibit will focus on three concepts: (1) How infectious disease affects individuals, society, and the environment; (2) What actions can be taken to modify the impact of infectious disease; and (3) What benefits and consequences there are to both...
DATES: September 30th, 2005 - August 31st, 2010
REPOSITORY | RESEARCH
This article explains the concepts of disruptive innovation and catalytic innovation, a subset of disruptive innovation. Disruptive innovations challenge industry incumbents by offering simpler, good-enough alternatives to an underserved group of customers, whereas catalytic innovations can surpass the status quo by providing good-enough solutions to inadequately addressed social problems....
DATE: December 1st, 2006
REPOSITORY | PROJECT
With NCRR SEPA Phase I funding, the Exploratorium developed a microscope imaging station (MIS) for public use in the museum. At this facility, visitors explore living things using research-grade equipment. For visitors, microscopes and images are engagement points for learning more about basic biology, biomedical research, and human health. With SEPA Phase II funding, the Exploratorium proposes to use the...
DATES: September 25th, 2005 - June 30th, 2007
REPOSITORY | RESEARCH
This article takes a critical look at three pervasive urban legends in education about the nature of learners, learning, and teaching and looks at what educational and psychological research has to say about them. The three legends can be seen as variations on one central theme, namely, that it is the learner who knows best and that she or he...
DATE: July 1st, 2013
REPOSITORY | RESEARCH
Today educational activities take place not only in school but also in after-school programs, community centers, museums, and online communities and forums. The success and expansion of these out-of-school initiatives depends on our ability to document and assess what works and what doesn’t in informal learning, but learning outcomes in these settings are often unpredictable. Goals are open-ended; participation is...
DATE: March 1st, 2015
REPOSITORY | RESEARCH
This study examines broader impact activities that are used to fulfill National Science Foundation's (NSF) broader impact criterion (BIC). While there have been many studies that discuss the merits and pitfalls of asking scientists to address BIC, there have been few studies that examine exactly what types of outreach and science communication activities Principal Investigators (PIs) are proposing to do....
DATE: January 1st, 2014
REPOSITORY | EVALUATION
Intuitive Company researchers and evaluators assessed four components of the DUST Alternate Reality Game for potential reusability: 1) QTE Environment during Collapse, 2) Brain/Health Scanner Mobile App, 3) Microbe Web App, 4) Star Map Web App. We assessed reusability based on five variables (facilitation, user identification, digital access, player type, and timing) along a continuum of informal to formal learning...
DATE: June 1st, 2015
REPOSITORY | EVALUATION
The goal of the study was to identify current issues for navigating and finding relevant information; evaluate the look and feel of the website in relation to its main purpose; assess the clarity of language to its audience; determine next steps for improvement. We addressed these goals through an expert review based on a 100+ point usability assessment framework on...
DATE: December 17th, 2014