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Audience Type: Youth | Teen (up to 17)

Identifying how people learn across space, time, and contexts

Computer-based toolkit extends inquiry across settings

Children as science journalists. A way to promote individual-lead learning and critical thinking, enhancing the participation of children in the dialogue between science and society

Teacher roles during amusement park visits – insights from observations, interviews and questionnaires

Fluid Grouping: Quantifying Group Engagement around Interactive Tabletop Exhibits in the Wild

Equity in Out-of-School STEM Learning: Professional Development Needs and Strategies

Group Inquiry at Science Museum Exhibits: Getting Visitors to Ask Juicy Questions

Fostering Active Prolonged Engagement: The Art of Creating APE Exhibits

Evaluation of the Engineer Your Life Initiative

Project Exploration’s Environmental Adventurers: Amplifying Urban Youth Agency, Identity and Capacity with Mobile Technology

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This material is supported by National Science Foundation award DRL-2229061, with previous support under DRL-1612739, DRL-1842633, DRL-1212803, and DRL-0638981. Any opinions, findings, conclusions, or recommendations contained within InformalScience.org are those of the authors and do not necessarily reflect the views of NSF.

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