Search Results – Repository and Website Combined

Found 10697 results. Change search to: repository only or website pages only.


REPOSITORY | PROJECT
The Complex Adaptive Systems as a Model for Network Evaluations (CASNET) study was a four-year research project investigating evaluation capacity building (ECB) within a network using a complexity theory lens....
DATES: September 1st, 2012 - August 31st, 2016

REPOSITORY | RESEARCH
This article discusses how visitors make sense of information from exhibit labels and the variables that influence how visitors comprehend....
DATE: November 1st, 1996

REPOSITORY | RESEARCH
For this author, the in-depth conversation about Comprehensive Interpretive Plans (CIP) began at an AAM Task Force meeting in May of 2004. Building on that initial discussion, the author explores...
DATE: September 1st, 2008

REPOSITORY | EVALUATION
This report summarizes evaluative findings from Computational Thinking in Ecosystems project, and the resulting product, i.e., a functional draft of a game called ā€œThe Pack.ā€ Evaluative efforts included gathering feedback from...
DATE: December 28th, 2018

REPOSITORY | RESEARCH
AHA! Island is a new project that uses animation, live-action videos, and hands-on activities to support joint engagement of children and caregivers around computational thinking (CT) concepts and practices. Education Development Center...
DATE: April 27th, 2020

WEBSITE | EVENT
The NSF Directorate for Computer and Information Science and Engineering (CISE) seeks to award grants intended to support research independence among early-career academicians who specifically lack access to adequate organizational or other resources, and to broaden the set of institutions capable of performing computing research. It is expected that funds obtained through this program will ... Read more
DATE: July 24th, 2023

REPOSITORY | RESEARCH
This report focuses on the use of games as resources to support the educational aims, objectives, and planned outcomes of teachers who understand that games are an important medium in...
DATE: March 1st, 2009

REPOSITORY | RESEARCH
The project team is developing and testing a prototype of a computer science game-based intervention intended for Grade 1 students. The prototype will include physical robots that will be designed...
DATE: May 1st, 2015

WEBSITE | NEWS
Earlier this week, we witnessed a group of young people teach President Obama and Vice President Biden how to program. During the heavily mediated tutoring session, our ā€œCoder in Chiefā€ commented to his teacher, ā€œYou gotta slow down, ā€˜cause Iā€™m an old manā€. That moment served as a vignette on the importance of informal learning. ... Read more
DATE: November 20th, 2015

REPOSITORY | RESEARCH
Although computer science drives innovations that directly affect our everyday lives, few Kā€“12 students have access to engaging and rigorous computer science learning. This article describes an effort to democratize...
DATE: January 1st, 2015

REPOSITORY | RESEARCH
In this article, Annette Noschka-Roos discusses a study of a computer-supported information system (CIS) touch-screen interactive in the "New Energy Techniques" gallery at the Deutsches Museum. The objective of the...
DATE: January 1st, 1996

REPOSITORY | RESEARCH
Thanks, on the one hand, to the extraordinary availability of colossal textual archives and, on the other hand, to advances in computational possibilities, today the social scientist has at their...
DATE: June 21st, 2017

REPOSITORY | PROJECT
Research that seeks to understand classroom interactions often relies on video recordings of classrooms so that researchers can document and analyze what teachers and students are doing in the learning...
DATES: September 1st, 2018 - August 31st, 2020

REPOSITORY | RESEARCH
Mobile technology can be used to scaffold inquiry-based learning, enabling learners to work across settings and times, singly or in collaborative groups. It can expand learnersā€™ opportunities to understand the...
DATE: January 1st, 2014

REPOSITORY | RESEARCH
Computer-supported collaborative learning (CSCL) is an emerging branch of the learning sciences concerned with studying how people can learn together with the help of computers. As we will see in...
DATE: January 1st, 2006

REPOSITORY | RESEARCH
This paper describes ways that computers currently are used (and misused) in museums as interpretive support devices and the potential role computers can play in museums to improve the quality...
DATE: January 1st, 1991

REPOSITORY | RESEARCH
The number of jobs requiring proficiency in the science, technology, engineering and math (STEM) fields is projected to grow by 17 percent between 2008 and 2018, which is almost double...
DATE: December 1st, 2013

REPOSITORY | PROJECT
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program seeks to advance new approaches to, and evidence-based understanding of, the...
DATES: September 1st, 2020 - August 31st, 2025

REPOSITORY | PROJECT
The Palo Alto Junior Museum & Zoo offers a satisfying mix of interactive exhibit experiences, close-up animal viewing, and a warm, welcoming staff in a small-scale setting which makes it...
DATES: February 12th, 2010 - November 15th, 2015

REPOSITORY | EVALUATION
The Natural History Museum of Los Angeles County contracted Randi Korn & Associates, Inc. (RK&A) to conduct concept testing to inform the reinstallation of the Cenozoic/Age of Mammals Hall. The...
DATE: May 1st, 2008

REPOSITORY | RESEARCH
This paper discusses the meaning of conceptual frameworks and the problems that arise when exhibit developers and visitors use different conceptual frameworks to interpret exhibits. The authors draw on experience...
DATE: January 1st, 1993

REPOSITORY | PROJECT
The California Museum of Science and Industry will create a 3,000 square foot permanent exhibition of hands-on participatory exhibits on chemistry and chemical phenomena that will allow visitors to manipulate...
DATES: September 1st, 1986 - February 28th, 1995

REPOSITORY | RESEARCH
Conceptual change views of teaching and learning processes in science, and also in various other content domains, have played a significant role in research on teaching and learning as well...
DATE: July 1st, 2008

REPOSITORY | RESEARCH
Argumentation has become an increasingly recognized focus for science instruction---as a learning process, as an outcome associated with the appropriation of scientific discourse, and as a window onto the epistemic...
DATE: May 1st, 2008

REPOSITORY | RESEARCH
This article conceptualizes and measures collaboration. An empirically validated theory of collaboration, one that can inform both theory and practice, demands a systematic approach to understanding the meaning and measurement...
DATE: December 1st, 2007