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WEBSITE | EVENT
The University of California, Irvine is hosting GLS (Games + Learning + Society) Conference 2022 in-person from June 15-17. More information is here. How are games scholars, practitioners, educators, and developers responding to current news and global trends? What roles do games play in these conversations, and how are thoughtful designers responding? What are educators ...
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DATE: May 18th, 2022
REPOSITORY | RESEARCH
This is the fourth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames...
DATE: December 17th, 2014
REPOSITORY | RESEARCH
This is the fifth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames...
DATE: February 1st, 2016
REPOSITORY | RESEARCH
This is the first volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames...
DATE: November 15th, 2011
REPOSITORY | RESEARCH
This year we are pleased to be publishing the second volume of the annual proceedings for the Games+Learning+Society (GLS) Conference. For eight years now, GLS has been a valued event...
DATE: November 10th, 2012
REPOSITORY | RESEARCH
This is the third volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames...
DATE: February 11th, 2014
REPOSITORY | EVALUATION
Our Year 3 formative evaluation of Go Botany, a four-year NSF-funded project focused on botanical learning, centered on tracking the continued development and the launch of the Go Botany Simple...
DATE: June 1st, 2012
REPOSITORY | EVALUATION
This report was completed by the Program Evaluation Research Group at Endicott College in October 2013. It describes the outcomes and impacts of a four-year, NSF-funded project called Go Botany:...
DATE: October 15th, 2013
REPOSITORY | RESEARCH
Poster on NSF grant DRL-0840186 (""Go Botany! Integrated Tools to Advance Botanical Learning"") presented at the 2012 ISE PI Meeting....
DATE: March 15th, 2012
REPOSITORY | PROJECT
WGBH is requesting a planning grant to support the development of a new public television initiative aimed at enhancing young children's mathematical competencies. The target age for the "Go Figure"...
DATES: October 10th, 2006 - September 30th, 2007
REPOSITORY | PROJECT
Go Figure is a new multimedia project targeting 3- to 6-year olds, with a secondary audience of parents and caregivers. The intended impact of the project is to support the...
DATES: September 1st, 2008 - August 31st, 2009
REPOSITORY | EVALUATION
This report presents findings from a summative evaluation of Go Figure! conducted by Randi Korn & Associates, Inc. (RK&A) for the Minnesota Children's Museum (MCM). Go Figure! is a traveling...
DATE: April 1st, 2001
REPOSITORY | PROJECT
The Austin children's Museum will develop a colorful, interactive exhibit on energy entitled GO POWER. Go Power is being created as part of a U.S. Department of Energy exhibition initiative...
DATES: July 15th, 1992 - December 31st, 1994
REPOSITORY | PROJECT
The New England Wild Flower Society, in collaboration with the Yale Peabody Museum, Montshire Museum of Science, and the Chewonki Foundation, is implementing the Go-Botany project, a multi-faceted, web-based botany...
DATES: August 1st, 2009 - July 31st, 2013
REPOSITORY | PROJECT
The Mabee Library at MidAmerica Nazarene University will create a Center for Games and Learning, which will be used to incorporate games in higher education curricula and academic life, with...
DATES: October 1st, 2014 - September 30th, 2015
REPOSITORY | EVALUATION
Going APE! is a National Science Foundation-funded research/development project to investigate how to develop Exploratorium exhibits that elicit active prolonged engagement (APE) among casual museum visitors. As part of this...
DATE: September 1st, 2004
REPOSITORY | EVALUATION
This study is the first phase of a two-part summative evaluation of a National Science Foundation-funded research/development project to investigate the development of exhibits that elicit active prolonged engagement (APE)...
DATE: April 1st, 2004
REPOSITORY | PROJECT
The Exploratorium will develop exhibit designs that encourage visitors to become more cognitively engaged with exhibits -- to use exhibits as tools for self-directed exploration, rather than as authoritative demonstrations....
DATES: June 10th, 2001 - December 31st, 2005
REPOSITORY | RESEARCH
This paper presents basic information about the Americans with Disabilities Act and its physical guidelines presented in the ADA Guidelines. It also lists examples of ways museums and visitor attractions...
DATE: January 1st, 1996
REPOSITORY | RESEARCH
The authors provide an analysis of pairs of children interacting with a multi-touch tabletop exhibit designed to help museum visitors learn about evolution and the tree of life. The exhibit’s...
DATE: June 15th, 2013
REPOSITORY | RESEARCH
This is a supplement to an article that appeared in the March/April 2016 issue of Dimensions magazine. We asked science centers, museums, and aquariums to share how they are making...
DATE: March 31st, 2016
WEBSITE | NEWS
Human subjects regulations are designed to protect participants in very particular settings: those in which research is taking place and in which participants may be “at risk.” Institutional Review Boards (IRBs) decide on the procedures researchers need to follow based on a set of definitions and regulations. The first of these is the definition of ...
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DATE: November 20th, 2015
REPOSITORY | PROJECT
Having developed the concept of near-peer mentorship at the middle school/high school level and utilized it in a summer science education enhancement program now called Gains in the Education of...
DATES: September 30th, 2007 - August 31st, 2012
REPOSITORY | RESEARCH
Chemistry-specific informal science education (chemistry outreach) is widely practiced across all levels of the chemistry community. College students associated with American Chemical Society and Alpha Chi Sigma collegiate chapters are...
DATE: January 29th, 2019
WEBSITE | NEWS
Google Science Fair 2014 is ready for your project ideas! Google Science Fair 2014 is now open to leaners aged 13-18 from around the world to use their interests and talents to explore an idea of science that they’re passionate about—and be in with a chance of winning life-changing prizes. Contestants can use the Idea ...
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DATE: November 23rd, 2015