Virtual Reality Antarctic Weather Station Repair for Informal STEM Learning

March 8th, 2025 | RESEARCH

Developed in collaboration with polar science experts, this virtual reality game immerses users in the life of a scientist maintaining weather stations in Antarctica. Designed for the Meta Quest 3, the game challenges players to complete realistic repair tasks reimagined as engaging tactile puzzles. As players tackle these challenges, a virtual assistant provides guidance, not only assisting with gameplay mechanics but also offering valuable insights into the realworld science behind their actions. This interactive experience aims to captivate players aged ten and above, offering a unique blend of education and entertainment. A preview of the experience can be found at https://www.youtube.com/watch?v=cQpikAcYwek.

Document

https://par.nsf.gov/servlets/purl/10591768

Team Members

Kevin Ponto, Principal Investigator, University of Wisconsin- Madison
Ross Tredinnick, Contributor, University of Wisconsin- Madison
Sarah Gagnon, Contributor, University of Wisconsin- Madison
David Gagnon, Co-Principal Investigator, University of Wisconsin- Madison

Funders

Funding Source: NSF
Funding Program: Polar Special Initiatives, AISL
Award Number: 2116046

Related URLs

Utilizing the Library System and Virtual Reality Learning Experiences To Engage Rural and LatinX Communities in Polar Research

Tags

Access and Inclusion: English Language Learners | Ethnic | Racial | Hispanic | Latinx Communities | Low Socioeconomic Status | Rural
Audience: General Public | Learning Researchers | Museum | ISE Professionals | Scientists
Discipline: Geoscience and geography
Resource Type: Conference Proceedings | Research
Environment Type: Exhibitions | Games | Simulations | Interactives | Library Exhibits | Library Programs | Media and Technology | Public Programs