STEAM Learning in Public Libraries: A “Guide on the Side” Approach for Inclusive Learning

January 1st, 2020 | RESEARCH

Children and their families are practicing STEAM (Science, Technology, Engineering, Arts, and Math) skills through a library program. Hand-crank generators and LED bulbs are set out on each of the tables, along with two types of dough—conductive play dough and insulating modeling clay.

Document

(no document provided)

Team Members

Brooks Mitchell, Author, Space Science Institute
Claire Ratcliffe, Author, Space Science Institute
Keliann LaConte, Author, Space Science Institute

Citation

Identifier Type: DOI
Identifier: 10.5860/cal.18.3.7

Publication: Children & Libraries
Volume: 18
Number: 3

Funders

Funding Source: NASA
Funding Program: Science Activation
Award Number: NNX16AE30A

Related URLs

Full Text
NASA@ My Library

Tags

Audience: Elementary School Children (6-10) | Families | General Public | Learning Researchers | Museum | ISE Professionals
Discipline: Art | music | theater | General STEM | Space science
Resource Type: Peer-reviewed article | Research Products
Environment Type: Library Programs | Professional Development | Conferences | Networks | Professional Development and Workshops | Public Programs | Resource Centers and Networks