August 15th, 2024 - July 31st, 2026 | PROJECT
This project addresses the critical need for advanced training in microelectronics physical assurance, inspection, and metrology, a field essential to the integrity and security of electronic components in the global supply chain. With the enactment of the Creating Helpful Incentives to Produce Semiconductors (CHIPS) Act, the United States is focused on strengthening domestic microelectronics manufacturing. However, there is a significant shortage of skilled labor capable of performing physical test and assurance tasks, primarily due to the high costs and limited availability of traditional laboratory facilities as well as the complexity of the subject matter. This project leverages Virtual Reality (VR) technology to enhance accessibility and engagement for education. VR's interactive 3D graphics and immersive simulations offer an innovative solution to personalize learning experiences and engage students effectively. VR MiPA aims to incorporate gamification elements to facilitate student progress tracking. Hosted by the University of Florida's SeCurity and AssuraNce (SCAN) lab and supported by experts in VR interaction design and digital learning environments, the VR training will be integrated into an existing course to enrich the curriculum and transform how physical assurance, inspection, and metrology education is delivered.
VR MiPA will develop interactive VR modules featuring 3D graphics and simulations, the incorporation of gamification to motivate and track student learning, and the integration of this training into an existing microelectronics course at the University of Florida. The technical approach involves collaboration between experts in microelectronics physical assurance, VR interaction design, and educational technology. The project will conduct a comparative study of learning outcomes between VR-based training and traditional on-site training using quizzes and surveys to assess student performance and engagement. Additionally, the project will collect and analyze user behavior data from the VR application to evaluate its effectiveness and impact. Dissemination efforts will extend the VR training to a broader audience including professional trainees and K-12 educators through web-based platforms and industry conferences. VR MiPA is expected to make significant contributions to the fields of human-computer interaction; educational technology; and microelectronics assurance, inspection, metrology with aims to prove insights into the efficacy of VR as a training tool in STEM education and enhance workforce development in microelectronics.
Project Website(s)
(no project website provided)
Team Members
Navid Asadi, Principal Investigator, University of FloridaRobert Moore, Co-Principal Investigator, University of Florida
Hyo Kang, Co-Principal Investigator, University of Florida
Funders
Funding Source: NSF
Funding Program: NSF Improving Undergraduate STEM Education (IUSE: EDU) Program and Advancing Informal STEM Learning (AISL)
Award Number: 2415749
Funding Amount: $497,905.00
Tags
Audience: Educators | Teachers | Learning Researchers | Museum | ISE Professionals
Discipline: Education and learning science | General STEM | Technology
Resource Type: Project Descriptions | Projects
Environment Type: Informal | Formal Connections | K-12 Programs