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Discipline Type: Physics

Developing a STEM Education Tabletop Roleplaying Game for Informal Science Learning

This Integrating Research and Practice project uses an iterative approach to develop a STEM tabletop role-playing game for informal science learning. The project supports the development of game materials, which include freely available rules and learning-centered adventures.

Exploring the Integrative Nature of STEAM through Material Objects

FuSe2 Topic 3: Co-design of Sub-2nm Wide-bandgap Semiconductor Memristors for Neuromorphic Computing

ExpandQISE: Track 2: Research and Education Center for Quantum Materials and Sensing at a Women’s College

ExpandQISE: Track 2: Quantum Fluids and Solids as Platforms for Quantum Science and Engineering

Fostering STEAM Summative Evaluation Report

ExpandQISE: Track 1: First- Principles Calculation of Quantum Defects via the Spin-Flip Bethe-Salpeter Equation Approach

ExpandQISE: Track 1: Spectrally-multiplexed Photon-pair Sources for Quantum Sensing and Networking

ExpandQISE: Track 1: Quantum Algorithms for Relativistic Quantum Chemistry

ExpandQISE: Track 1: Quantum Analog Simulation with Bose-Einstein Condensates in Flexible Light Fields

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This material is supported by National Science Foundation award DRL-2229061, with previous support under DRL-1612739, DRL-1842633, DRL-1212803, and DRL-0638981. Any opinions, findings, conclusions, or recommendations contained within InformalScience.org are those of the authors and do not necessarily reflect the views of NSF.

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