A Collaborative Interface for Teacher-Student Interaction in Virtual Environments

May 1st, 2017 - October 31st, 2017 | PROJECT

In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this Phase I funding, the team is developing a prototype of a teacher dashboard designed to improve classroom implementation of the virtual environments. The prototype will automatically generate reports on individual student contributions to the progress of the classroom-wide game, and track progress in mastering curricular learning goals. In the Phase I pilot research for three middle school social studies classrooms, the project team will examine whether the dashboard functions as planned, if teachers are able to use the dashboard to feasibly integrate the game within the classroom environment, and if teachers are able to use reports to track student progress.

Project Website(s)

(no project website provided)

Project Products

https://www.strangeloopgames.com/eco/

Team Members

John Krajewski, Principal Investigator, Strange Loop Games

Funders

Funding Source: ED
Funding Program: SBIR
Award Number: EDIES17C0039
Funding Amount: $149,952

Tags

Audience: Educators | Teachers | Middle School Children (11-13) | Museum | ISE Professionals
Discipline: Ecology | forestry | agriculture | Education and learning science | General STEM
Resource Type: Project Descriptions
Environment Type: Games | Simulations | Interactives | Informal | Formal Connections | K-12 Programs | Media and Technology