Poster – GrACE

August 19th, 2014 | RESEARCH

This poster was shared at the 2014 AISL PI meeting, August 20-22. It describes the goals and early (pre-award) work on the GrACE project. This project aims to teach computational thinking and fostering computer science attitude change among middle school students through a procedurally generated puzzle game.



Team Members

Northeastern University, Contributor
Gillian Smith, Principal Investigator, Northeastern University
Casper Harteveld, Co-Principal Investigator, Northeastern University


Funding Source: NSF
Funding Program: ISE/AISL
Award Number: 1422750
Funding Amount: 288528.00

Related URLs

Pathways: GrACE: A Procedurally Generated Puzzle Game to Stimulate Mindful and Collaborative Informal Learning to Transform Computer Science Education


Audience: General Public | Middle School Children (11-13)
Discipline: Computing and information science | Education and learning science
Resource Type: Conference Proceedings | Reference Materials
Environment Type: Afterschool Programs | Games | Simulations | Interactives | Media and Technology | Public Programs