August 18th, 2014 | RESEARCH
This poster highlights the learning outcomes and research questions of the Advancing Informal STEM Learning Through Scientific Alternate Reality Games project. It was presented at the 2014 AISL PI Meeting.
Document
Poster_AISL_2014_PI_Meeting_Hansen_Kraus.pdf
Team Members
Brigham Young University, ContributorDerek Hansen, Principal Investigator, Brigham Young University
Kari Kraus, Principal Investigator, University of Maryland, College Park
Funders
Funding Source: NSF
Funding Program: ISE/AISL
Award Number: 1323787
Funding Program: ISE/AISL
Award Number: 1323306
Related URLs
Tags
Audience: General Public | Youth | Teen (up to 17)
Discipline: Education and learning science | General STEM | Technology
Resource Type: Conference Proceedings | Reference Materials
Environment Type: Comics | Books | Newspapers | Games | Simulations | Interactives | Media and Technology | Websites | Mobile Apps | Online Media