June 1st, 2015 | RESEARCH
The field of informal science education has embraced “making” and design activities as a powerful approach to engaging learners. This chapter by Blikstein finds that in order to create disruptive spaces where students can learn STEM, design and build inventive projects, educators . This paper provides theoretical background and concrete cases that illuminate program design and implementation issues related to making.
Document
(no document provided)
Team Members
Molly Shea, Author, ExploratoriumRelated URLs
Tags
Audience: Educators | Teachers | Museum | ISE Professionals
Discipline: Engineering | General STEM | Technology
Resource Type: Research Brief | Research Products
Environment Type: Making and Tinkering Programs | Public Programs