Game Design as a Pathway to STEM Careers

October 1st, 2010 | RESEARCH

The article focuses on an educational program called Game Design Through Mentoring and Collaboration. The program is a partnership between McKinley Tech and George Mason University (GMU) in Fairfax, Virginia. Through this program the teachers ensure students understand the pathways needed for participation in the science, technology, engineering, and math (STEM) enterprise. Kevin Clark, is the principal investigator of the program.


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Team Members

Kevin Clark, Principal Investigator, George Mason University


Publication: NSTA Reports!
Volume: 22
Number: 2
Page(s): 29

Related URLs

EBSCO Full Text


Audience: Educators | Teachers | Museum | ISE Professionals | Youth | Teen (up to 17)
Discipline: Computing and information science | Education and learning science | Engineering | General STEM | Technology
Resource Type: Mass Media Article | Reference Materials
Environment Type: Afterschool Programs | Games | Simulations | Interactives | Media and Technology | Public Programs | Summer and Extended Camps