June 23rd, 2024 | RESEARCH
LuminAI is an interactive art installation that allows participants to collaborate with an AI dance partner by improvising movements. During the interaction, the participant dances with an AI dance partner who learns from the participant’s movements in real-time and remixes them into new, unexpected forms of motion. LuminAI blurs the lines between the participant and AI agent, inviting the participant to improvise and engage with AI in a dance of creativity. Recently, we’ve redesigned LuminAI with the educational purpose of enhancing the public’s AI literacy. We separated LuminAI into three panels with AI-related educational goals for each panel and redesigned the user interaction. In this paper, we present the redesign of LuminAI and educational goals centering on enhancing the public’s AI literacy.
Document
Team Members
Chengzhi Zhang, Author, Georgia Institute of TechnologyChelsi Cocking, Author, Georgia Institute of Technology
Milka Trajkova, Author, Georgia Institute of Technology
Zoe Mock, Author, Georgia Institute of Technology
Gemma Tate, Author, Georgia Institute of Technology
Cassandra Naomi Monden, Author, Georgia Institute of Technology
Brian Magerko, Author, Georgia Institute of Technology
Citation
Publication: C&C '24: Proceedings of the 16th Conference on Creativity & Cognition
Funders
Funding Source: NSF
Funding Program: AISL
Award Number: 2214463
Related URLs
Project: Fostering AI Literacy through Embodiment and Creativity across Informal Learning Spaces
Tags
Audience: General Public | Museum | ISE Professionals
Discipline: AI | Technology
Resource Type: Conference Proceedings | Research
Environment Type: Museum and Science Center Exhibits