April 9th, 2009 | RESEARCH
Studies of interactive systems in museums have raised important design considerations, but so far have failed to address sufficiently the particularities of family interaction and co-operation. This paper introduces qualitative video-based observations of Japanese families using an interactive portable guide system in a museum. Results suggest that interaction with the system is socially structured through family relationships, leading to unexpected usage. The paper highlights the necessity to more fully consider familial relationships in HCI.
Document
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Team Members
Tom Hope, Author, AIST, JapanYoshiyuki Nakamura, Author, AIST, Japan
Toru Takahashi, Author, ATR Cognitive Information Science Laboratories
Atsushi Nobayashi, Author, National Museum of Ethnology
Shota Fukuoka, Author, National Museum of Ethnology
Masahiro Hamasaki, Author, AIST, Japan
Takuichi Nishimura, Author, AIST, Japan
Citation
Publication: Proceedings of the 27th international conference on Human factors in computing systems
Page(s): 1963
Related URLs
Tags
Audience: Families | Museum | ISE Professionals
Discipline: Education and learning science | History | policy | law | Technology
Resource Type: Conference Proceedings | Reference Materials
Environment Type: Exhibitions | Games | Simulations | Interactives | Media and Technology | Museum and Science Center Exhibits