All I Really Need to Know (About Creative Thinking) I Learned (By Studying How Children Learn) in Kindergarten

January 1st, 2007 | RESEARCH

This paper argues that the "kindergarten approach to learning" – characterized by a spiraling cycle of Imagine, Create, Play, Share, Reflect, and back to Imagine – is ideally suited to the needs of the 21st century, helping learners develop the creative-thinking skills that are critical to success and satisfaction in today’s society. The paper discusses strategies for designing new technologies that encourage and support kindergarten-style learning, building on the success of traditional kindergarten materials and activities, but extending to learners of all ages, helping them continue to develop as creative thinkers.


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Team Members

Mitchel Resnick, Author, Massachusetts Institute of Technology


Publication: Proceedings of the SIGCHI Conference on Creativity and Cognition

Related URLs

Full Text
ITR: A Networked, Media-Rich Programming Environment to Enhance Informal Learning and Technological Fluency at Community Technology Centers


Audience: Educators | Teachers | Elementary School Children (6-10) | Museum | ISE Professionals | Pre-K Children (0-5)
Discipline: Computing and information science | Education and learning science | Technology
Resource Type: Conference Proceedings | Reference Materials
Environment Type: Games | Simulations | Interactives | Making and Tinkering Programs | Media and Technology | Public Programs