WaterBotics: Build IT Underwater Robotics Scale Up for STEM Learning and Workforce Development (BISU)

September 1st, 2009 - August 31st, 2015 | PROJECT

WaterBotics is the underwater robotics curriculum and program that is being disseminated to four regions through a National Science Foundation grant, in collaboration with national and state partners. Its goal is to provide hands-on experiences for middle and high school age youth to engineering design, information technology tools, and science concepts, and to increase awareness and interest in engineering and IT careers. The curriculum, which can be used either in traditional classroom settings or in after-school and summer-camp situations, is problem-based, requiring teams of students to work together to design, build, test, and redesign underwater robots, or ā€œbotsā€ made of LEGOĀ® and other components. Students use the NXT and LEGO MindstormsĀ® software to program their robots to maneuver in the water, thereby gaining valuable experience with computer programming. Teams must complete a series of increasingly sophisticated challenges which culminates with a final challenge that integrates learning from the prior challenges.

Project Website(s)

(no project website provided)

Project Products

http://www.waterbotics.org/

Team Members

Stevens Institute of Technology, Contributor
Mercedes McKay, Co-Principal Investigator, Center for Innovation in Engineering and Science Education
Patricia Holahan, Principal Investigator, Stevens Institute of Technology

Funders

Funding Source: NSF
Funding Program: ITEST
Award Number: 0929674
Funding Amount: 2499998

Tags

Audience: Educators | Teachers | Middle School Children (11-13) | Museum | ISE Professionals | Youth | Teen (up to 17)
Discipline: Engineering
Resource Type: Project Descriptions
Environment Type: Afterschool Programs | Informal | Formal Connections | K-12 Programs | Public Programs | Summer and Extended Camps