ALICE: A model for sustaining technology-rich Adaptive Learning Spaces and Interactive Content Environments in Libraries and Museums

November 1st, 2013 - October 31st, 2015 | PROJECT

The North Carolina State University Libraries and its partners will create a model framework for an interactive learning environment, applying the principles of gaming, artificial intelligence, systems automation, and experience design. Display screens, interactive applications, and computerized information systems have become almost ubiquitous within informal learning spaces in libraries and museums. The resulting convergence of physical and virtual environments, with the attendant urgency to fill screens with content that is meaningful and interactive, creates new challenges for keeping labor-intense digital content and applications fresh and relevant. The model will include an integrated assessment loop and tools for improving services to users.

Project Website(s)

(no project website provided)

Project Products

https://eval.fi.ncsu.edu/adaptive-learning-spaces-and-interactive-content-environments-alice/

Team Members

R. Michael Young, Principal Investigator, North Carolina State University Libraries (NCSU)

Funders

Funding Source: IMLS
Award Number: LG-06-13-0178
Funding Amount: 285321

Tags

Audience: Evaluators | General Public | Museum | ISE Professionals
Discipline: Computing and information science | Education and learning science | General STEM
Resource Type: Project Descriptions
Environment Type: Games | Simulations | Interactives | Media and Technology