Age of Alchemy: The Goldsmith’s Daughter

January 1st, 2018 - December 31st, 2018 | PROJECT

Development of a prototype of an immersive game set in 17th-century London that explores the relationship between science, culture, and history.

The Chemical Heritage Foundation (CHF) is developing Age of Alchemy, a game exploring alchemy’s “Golden Age” in Europe during the 1600s. In this era, alchemy was not a fool’s quest for riches and eternal life: it provided economic opportunity, invited curiosity, and examined relationships between humankind and the natural world. Alchemy formed our current ideas about experimental scientific practices and paved the way for modern chemistry. It also impacted period literature, visual art, and music and continues to excite public imagination. Age of Alchemy draws on CHF’s collections of alchemical art and rare books to produce a visually rich and historically accurate experience, awakening empathy for past individuals who used experimental work to navigate society. During this prototyping phase, we will work with playtesters and our advisory team of experts to shape key game mechanics and assess levels of audience engagement and the successful communication of our humanities themes.

Project Website(s)

(no project website provided)

Team Members

Erin McLeary, Principal Investigator, Science History Institute

Funders

Funding Source: NEH
Funding Program: Digital Projects for the Public: Prototyping Grants
Award Number: MT-258876-18
Funding Amount: $100,000

Tags

Audience: General Public | Museum | ISE Professionals
Discipline: Art | music | theater | Chemistry | History | policy | law
Resource Type: Project Descriptions
Environment Type: Games | Simulations | Interactives | Media and Technology