December 1st, 2010 | RESEARCH
This paper explores the possibilities and challenges simulations pose for informal science education, focusing on three crucial opportunities: (1) Diversity of contexts, goals, and methods, (2) "Outside the box," and (3) Interest-driven, individualized learning. The paper provides an overview of games and games research, followed by an examination of informal learning environments and learning across contexts.
Document
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Team Members
Kurt Squire, Author, University of Wisconsin-MadisonNathan Patterson, Author, University of Wisconsin-Madison
Funders
Funding Source: NSF
Funding Program: ISE/AISL
Award Number: 0746348
Related URLs
Full Text
CAREER: Scientific Role-Playing Games for 21st Century Citizenship
Tags
Audience: Museum | ISE Professionals
Discipline: General STEM
Resource Type: Reference Materials | Report
Environment Type: Games | Simulations | Interactives | Media and Technology