Developing narrative exhibitions and science centres. Training needs of exhibition designers

June 22nd, 2016 | RESEARCH

In respect of the different modes of science communication including journalism, radio, online, I would propose that the process of making exhibitions and centres dedicated to science & technology is one of the hardest creative typologies. It also provides a very different type of engagement to other modes, in that it works in real time and space with real tangible objects and responsive media. The power of the real is also extended through the direct and collective involvement of people, providing a refreshing antidote to the potential alienating nature of social media and the ever-growing obsession with the virtual. In this paper I will discuss the skills required by a designer in order to solve the challenges contained within the client brief (the project document provided by the client), and therefore the skills a proper exhibition designer training programme should deliver.

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Team Members

Peter Higgins, Author, Land Design Studio

Citation

Identifier Type: ISSN
Identifier: 1824-2049

Publication: Journal of Science Communication
Volume: 15
Number: 4

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Tags

Audience: General Public | Museum | ISE Professionals | Scientists
Discipline: General STEM
Resource Type: Mass Media Article | Reference Materials
Environment Type: Aquarium and Zoo Exhibits | Exhibitions | Games | Simulations | Interactives | Library Exhibits | Media and Technology | Museum and Science Center Exhibits | Parks | Outdoor | Garden Exhibits | Professional Development | Conferences | Networks | Professional Development and Workshops