June 22nd, 2016 | RESEARCH
In respect of the different modes of science communication including journalism, radio, online, I would propose that the process of making exhibitions and centres dedicated to science & technology is one of the hardest creative typologies. It also provides a very different type of engagement to other modes, in that it works in real time and space with real tangible objects and responsive media. The power of the real is also extended through the direct and collective involvement of people, providing a refreshing antidote to the potential alienating nature of social media and the ever-growing obsession with the virtual. In this paper I will discuss the skills required by a designer in order to solve the challenges contained within the client brief (the project document provided by the client), and therefore the skills a proper exhibition designer training programme should deliver.
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Team Members
Peter Higgins, Author, Land Design StudioCitation
Identifier Type: ISSN
Identifier: 1824-2049
Publication: Journal of Science Communication
Volume: 15
Number: 4
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Tags
Audience: General Public | Museum | ISE Professionals | Scientists
Discipline: General STEM
Resource Type: Mass Media Article | Reference Materials
Environment Type: Aquarium and Zoo Exhibits | Exhibitions | Games | Simulations | Interactives | Library Exhibits | Media and Technology | Museum and Science Center Exhibits | Parks | Outdoor | Garden Exhibits | Professional Development | Conferences | Networks | Professional Development and Workshops