The Girl Game Company: Engaging Latina Girls in Information Technology

March 1st, 2009 | RESEARCH

A program that teaches middle-school Latinas to program their own computer games seeks ways of overcoming the growing shortfall of both Latinos and women in IT education and careers.

Document

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Team Members

Jill Denner, Author, Education, Training, Research (ETR) Associates
Steve Bean, Author, Education, Training, Research (ETR) Associates
Jacob Martinez, Author, Girl Game Company

Citation

Publication: Afterschool Matters
Volume: 8
Page(s): 26

Related URLs

NIOST Full Text

Tags

Access and Inclusion: Ethnic | Racial | Hispanic | Latinx Communities | Women and Girls
Audience: Educators | Teachers | Middle School Children (11-13) | Museum | ISE Professionals
Discipline: Computing and information science | Education and learning science
Resource Type: Peer-reviewed article | Research Products
Environment Type: Afterschool Programs | Media and Technology | Public Programs | Websites | Mobile Apps | Online Media