Interactive Exploration of Real World Math

May 1st, 2015 - October 31st, 2015 | PROJECT

In prior research and development, the team developed the Mathalicious intervention for middle and high school students to improve mathematical thinking. Each Mathalicious lesson revolves around applying a real world example to learn math (e.g., Is college worth the cost). In this project, the team will develop and test a prototype of an adaptive platform through which students will need to demonstrate mastery prior to being able to advance to more complicated procedural, conceptual, and analytical levels. In the Phase I pilot research with three Grade 8 classrooms, the team will examine whether the prototype functions as planned, if teachers are able to implement it with students, and whether students are engaged.

Project Website(s)

(no project website provided)

Team Members

Karim Kai Ani, Principal Investigator, Mathalicious

Funders

Funding Source: ED
Funding Program: SBIR
Award Number: EDIES15C0012
Funding Amount: $150,000

Tags

Audience: Educators | Teachers | Learning Researchers | Middle School Children (11-13) | Museum | ISE Professionals
Discipline: Mathematics
Resource Type: Project Descriptions
Environment Type: Games | Simulations | Interactives | Informal | Formal Connections | K-12 Programs | Media and Technology